Jan. 18, 2024
GLboids: Devlog 1
“An OpenGL boid simulation I have not abandoned yet. Status: Looking for ways to efficiently calculate
Hello! I'm Arrian, a software engineer interested in computer graphics and game tools/engines. Scroll down to check out some of my projects!
“An OpenGL boid simulation I have not abandoned yet. Status: Looking for ways to efficiently calculate
“An OpenGL boid simulation I started in the middle of summer break. Status: Looking pretty solid for a prototype”
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