Posts


Jan. 18, 2024

GLboids: Devlog 1

“An OpenGL boid simulation I have not abandoned yet. Status: Looking for ways to efficiently calculate

Sep. 14, 2023

GLboids: Devlog #0

“An OpenGL boid simulation I started in the middle of summer break. Status: Looking pretty solid for a prototype”

Aug. 3, 2019

Introduction

Hugo is an open-source project and lives by the work of its contributors. There are plenty of open issues, and we need your help to make Hugo even more awesome. You don’t need to be a Go guru to contribute to the project’s development.